During this winter, I spent the last three months at the Data Analysis and Visualization Group led by Prof. Dr. Daniel Keim at the University of Konstanz. During this stay I had the opportunity to meet many researchers who work in visualization and visual analytics in multiple domains and pursue my research work.
e-David – Robotic Painting at the University of Konstanz
Since October 2015 I have been in contact with Prof. Oliver Deussen, who since 2010 has been developing the e-David, a robotic Drawing Apparatus for Vivid Interactive Display, at the University of Konstanz. Subsequent to the first encounter at the Massachusetts Institute of Technology (MIT), I visited Prof. Deussen and his team at their lab in Konstanz, to continue to discuss and re-evaluate the potential use of the robot from an artistic and creative perspective.
How to Analyze Huge Amount of Eye Tracking Data?
Kuno Kurzhals is a visualization scientist at the Visualization Research Center of the University of Stuttgart (VISUS) with special focus on video visualization and evaluation methods in combination with eye tracking. His research is associated with the SFB-TRR 161 where scientists whant to establish quantification as a key ingredient of visual computing research. In this video interview he talks about the challenges and aims of his activities and explains some of his visualization results.
Computer Graphics for 3D/4D Cultural Heritage Preservations
At the end of last month, Michael Klein from 7reasons, Vienna, visited the Visualization Research Center of the University of Stuttgart (VISUS). Within the Lecture Series “Visual Computing“ carried out by the Universities of Stuttgart and Konstanz within the research project SFB-TRR 161, he gave an enlightening talk about the application of computer graphics for cultural heritage preservations.
Eye Tracking in the Context of Image Quality Assessment
Franz Hahn is a PhD student in the Multimedia Signal Processing Group of Prof. Dietmar Saupe at the University of Konstanz. During his project activities in the SFB-TRR 161 he is concerned with the topic of image and video quality assessment. Using Eye Tracking he aims to develop a predictive model that improves the quality of images by keeping the data size the same.
At SIGGRAPH Asia 2016 in Macao
For SIGGRAPH Asia 2016 more than six thousand people from all over the world came to Macao. For four days, the attendees of the largest annual conference in computer graphics and interactive techniques in Asia, exchanged their latest and current results in research, projects and developments in various related areas.
Interview with a Visual Computing Scientist
“What we aim for in the end is some sort of mechanism, that tells us, whether the users understood, what they were looking at.”
Jakob Karolus is a researcher at the Institute for Visualization and Interactive Systems at the University of Stuttgart working in the field of Human-Computer Interaction. Within the project SFB-TRR 161 “Quantitative Methods for Visual Computing” he wants to find out how different visualizations influence the eyemovement patterns of people.
Capturing and Modifying Reality
Last month there was a very impressive talk by Marc Stamminger, Professor for Computer Graphics at the University of Erlangen-Nürnberg, during the Lecture Series “Visual Computing” at the Universities of Konstanz and Stuttgart. Title of this presentation was “Is it real? Capturing and Modifying Reality”.
Further Contribution to IEEE VIS 2016
Our last post was about presentations at IEEE VIS 2016 in Baltimore. Apart from the already mentioned publications, there were more presentations by SFB-TRR 161 scientists at the conference.
IEEE VIS 2016 in Baltimore
This year, the IEEE VIS conference took part in Baltimore, Maryland which is also dubbed ‘Charm City’ by the locals. The conference was held in the Baltimore Convention Center, at the Hilton Hotel. The location is situated not far from the Inner Harbor of Baltimore, a very nice and scenic place. The conference consists of three tracks (InfoVis, SciVis & VAST). Additionally, there are many workshops and tutorials.